entity · created Apr 27, 2026 · updated Jul 12, 2026 · cited by 5 sources

claude-code

#product#ai-coding-agent#claude-code

Claude Code — anthropic‘s CLI / agent harness for using Claude as a coding collaborator. Distributed as a CLI (claude), desktop app, web app, and IDE extensions.

The wiki treats Claude Code as a system, not a chat UI. The reference frame is tw93‘s six-layer-agent-architecture: CLAUDE.md / rules / memory + Tools / MCP + claude-skills + claude-hooks + claude-subagents + Verifiers (2026-04-27-claude-code-architecture-governance-engineering).

Runtime architecture (as currently understood)

  • Agent loop: collect context → take action → verify → done-or-loop. Failure modes are almost always context (wrong inputs) or verification (no signal whether the output is right) — rarely the model itself (2026-04-27-claude-code-architecture-governance-engineering).
  • Context budget: 200K total, with ~15–20K fixed overhead before the user types anything. Largest hidden cost is MCP tool definitions (5 servers ≈ 25K tokens / 12.5%); see context-engineering.
  • Built around prompt-caching: the prompt layout (system prompt → tool definitions → chat history → user input) is ordered to maximize cache hits; mid-session model switching breaks it.
  • Compaction: implemented as a forked summarization call against the cached prefix (~1/10 the cost of a fresh call).
  • Plan Mode: a model-callable tool (plan-mode) rather than a tool-set switch — chosen specifically so cache survives the mode change.
  • Built-in Subagents: Explore (read-only, default Haiku for cost), Plan, General-purpose. Custom Subagents configured via tools / disallowedTools / model / maxTurns / isolation: worktree (claude-subagents).
  • Two quality dials: the model setting (which frozen weights; capability + per-token price) and the effort level (how much work per turn — files read, verification depth, how far it pushes before checking in). Effort behavior is trained into the weights and reconsidered every turn; defaults recommended for most tasks (model-and-effort-selection, 2026-07-12-claude-model-effort-level).

Loop primitives (as of mid-2026)

The team’s own taxonomy of loops built on these primitives is at loop-engineering (2026-07-12-loop-engineering-getting-started):

  • /goal — define completion criteria + turn cap; an evaluator model checks the condition each time Claude tries to stop and sends it back until met. Bare /goal reports turns + token usage so far.
  • /loop — re-run a prompt on a time interval, locally (dies with the machine).
  • /schedule (research preview) — move a routine to the cloud.
  • Dynamic workflows (research preview) — orchestrate agents at scale (can spawn hundreds; pilot on a small slice first); inspect / stop per-agent via /workflows.
  • Auto mode — run without stopping for permission; the ingredient that makes proactive loops possible.
  • /usage — usage breakdown by skills, subagents, MCPs.
  • Built-in /code-review skill + Code Review for GitHub — the productized second-reviewer (ralph-wiggum-loop).

Configuration surface

High-frequency commands

/context (token-occupancy view), /clear (new session), /compact (summarize keeping pinned items), /memory (which CLAUDE.md files actually loaded), /mcp, /hooks, /permissions, /sandbox, /model. Less common but useful: /simplify (post-edit code review), /rewind (resume from a checkpoint), /btw (quick side-question without polluting main task), /insight (analyze the session for things worth promoting into CLAUDE.md). Double-ESC to edit and resubmit the previous message (2026-04-27-claude-code-architecture-governance-engineering).

CLI flags: claude --continue (resume latest in cwd), claude --resume (picker), claude --continue --fork, claude --worktree, claude -p "..." (non-interactive, for CI / pre-commit / scripts), claude -p --output-format json|stream-json (2026-04-27-claude-code-architecture-governance-engineering).

Referenced by 28

2026-04-27-claude-code-architecture-governance-engineering 2026-04-27-harness-engineering-codex-agent-first 2026-07-12-claude-model-effort-level 2026-07-12-codex-windows-sandbox-engineering 2026-07-12-loop-engineering-getting-started harness-why-it-matters-now agent-sandboxing architectural-invariants claude-hooks claude-md claude-skills claude-subagents context-engineering harness loop-engineering model-and-effort-selection model-context-protocol multi-agent-orchestration plan-mode prompt-caching prompt-injection six-layer-agent-architecture verifier-loop anthropic codex kaku openclaw tw93
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